Files
2026-02-21 16:45:37 +08:00

63 lines
1.4 KiB
C#

using System;
namespace Steamworks
{
[Serializable]
public struct SteamItemInstanceID_t : IEquatable<SteamItemInstanceID_t>, IComparable<SteamItemInstanceID_t>
{
public static readonly SteamItemInstanceID_t Invalid = new SteamItemInstanceID_t(ulong.MaxValue);
public ulong m_SteamItemInstanceID;
public SteamItemInstanceID_t(ulong value)
{
m_SteamItemInstanceID = value;
}
public override string ToString()
{
return m_SteamItemInstanceID.ToString();
}
public override bool Equals(object other)
{
return other is SteamItemInstanceID_t && this == (SteamItemInstanceID_t)other;
}
public override int GetHashCode()
{
return m_SteamItemInstanceID.GetHashCode();
}
public static bool operator ==(SteamItemInstanceID_t x, SteamItemInstanceID_t y)
{
return x.m_SteamItemInstanceID == y.m_SteamItemInstanceID;
}
public static bool operator !=(SteamItemInstanceID_t x, SteamItemInstanceID_t y)
{
return !(x == y);
}
public static explicit operator SteamItemInstanceID_t(ulong value)
{
return new SteamItemInstanceID_t(value);
}
public static explicit operator ulong(SteamItemInstanceID_t that)
{
return that.m_SteamItemInstanceID;
}
public bool Equals(SteamItemInstanceID_t other)
{
return m_SteamItemInstanceID == other.m_SteamItemInstanceID;
}
public int CompareTo(SteamItemInstanceID_t other)
{
return m_SteamItemInstanceID.CompareTo(other.m_SteamItemInstanceID);
}
}
}