173 lines
8.5 KiB
C#
173 lines
8.5 KiB
C#
using System;
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using System.Runtime.InteropServices;
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namespace Steamworks
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{
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public static class SteamInventory
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{
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public static EResult GetResultStatus(SteamInventoryResult_t resultHandle)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_GetResultStatus(CSteamAPIContext.GetSteamInventory(), resultHandle);
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}
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public static bool GetResultItems(SteamInventoryResult_t resultHandle, SteamItemDetails_t[] pOutItemsArray, ref uint punOutItemsArraySize)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_GetResultItems(CSteamAPIContext.GetSteamInventory(), resultHandle, pOutItemsArray, ref punOutItemsArraySize);
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}
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public static bool GetResultItemProperty(SteamInventoryResult_t resultHandle, uint unItemIndex, string pchPropertyName, out string pchValueBuffer, ref uint punValueBufferSizeOut)
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{
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InteropHelp.TestIfAvailableClient();
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IntPtr intPtr = Marshal.AllocHGlobal((int)punValueBufferSizeOut);
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using (InteropHelp.UTF8StringHandle pchPropertyName2 = new InteropHelp.UTF8StringHandle(pchPropertyName))
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{
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bool flag = NativeMethods.ISteamInventory_GetResultItemProperty(CSteamAPIContext.GetSteamInventory(), resultHandle, unItemIndex, pchPropertyName2, intPtr, ref punValueBufferSizeOut);
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pchValueBuffer = ((!flag) ? null : InteropHelp.PtrToStringUTF8(intPtr));
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Marshal.FreeHGlobal(intPtr);
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return flag;
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}
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}
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public static uint GetResultTimestamp(SteamInventoryResult_t resultHandle)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_GetResultTimestamp(CSteamAPIContext.GetSteamInventory(), resultHandle);
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}
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public static bool CheckResultSteamID(SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_CheckResultSteamID(CSteamAPIContext.GetSteamInventory(), resultHandle, steamIDExpected);
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}
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public static void DestroyResult(SteamInventoryResult_t resultHandle)
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{
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InteropHelp.TestIfAvailableClient();
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NativeMethods.ISteamInventory_DestroyResult(CSteamAPIContext.GetSteamInventory(), resultHandle);
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}
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public static bool GetAllItems(out SteamInventoryResult_t pResultHandle)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_GetAllItems(CSteamAPIContext.GetSteamInventory(), out pResultHandle);
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}
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public static bool GetItemsByID(out SteamInventoryResult_t pResultHandle, SteamItemInstanceID_t[] pInstanceIDs, uint unCountInstanceIDs)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_GetItemsByID(CSteamAPIContext.GetSteamInventory(), out pResultHandle, pInstanceIDs, unCountInstanceIDs);
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}
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public static bool SerializeResult(SteamInventoryResult_t resultHandle, byte[] pOutBuffer, out uint punOutBufferSize)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_SerializeResult(CSteamAPIContext.GetSteamInventory(), resultHandle, pOutBuffer, out punOutBufferSize);
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}
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public static bool DeserializeResult(out SteamInventoryResult_t pOutResultHandle, byte[] pBuffer, uint unBufferSize, bool bRESERVED_MUST_BE_FALSE = false)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_DeserializeResult(CSteamAPIContext.GetSteamInventory(), out pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE);
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}
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public static bool GenerateItems(out SteamInventoryResult_t pResultHandle, SteamItemDef_t[] pArrayItemDefs, uint[] punArrayQuantity, uint unArrayLength)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_GenerateItems(CSteamAPIContext.GetSteamInventory(), out pResultHandle, pArrayItemDefs, punArrayQuantity, unArrayLength);
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}
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public static bool GrantPromoItems(out SteamInventoryResult_t pResultHandle)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_GrantPromoItems(CSteamAPIContext.GetSteamInventory(), out pResultHandle);
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}
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public static bool AddPromoItem(out SteamInventoryResult_t pResultHandle, SteamItemDef_t itemDef)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_AddPromoItem(CSteamAPIContext.GetSteamInventory(), out pResultHandle, itemDef);
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}
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public static bool AddPromoItems(out SteamInventoryResult_t pResultHandle, SteamItemDef_t[] pArrayItemDefs, uint unArrayLength)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_AddPromoItems(CSteamAPIContext.GetSteamInventory(), out pResultHandle, pArrayItemDefs, unArrayLength);
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}
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public static bool ConsumeItem(out SteamInventoryResult_t pResultHandle, SteamItemInstanceID_t itemConsume, uint unQuantity)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_ConsumeItem(CSteamAPIContext.GetSteamInventory(), out pResultHandle, itemConsume, unQuantity);
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}
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public static bool ExchangeItems(out SteamInventoryResult_t pResultHandle, SteamItemDef_t[] pArrayGenerate, uint[] punArrayGenerateQuantity, uint unArrayGenerateLength, SteamItemInstanceID_t[] pArrayDestroy, uint[] punArrayDestroyQuantity, uint unArrayDestroyLength)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_ExchangeItems(CSteamAPIContext.GetSteamInventory(), out pResultHandle, pArrayGenerate, punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength);
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}
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public static bool TransferItemQuantity(out SteamInventoryResult_t pResultHandle, SteamItemInstanceID_t itemIdSource, uint unQuantity, SteamItemInstanceID_t itemIdDest)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_TransferItemQuantity(CSteamAPIContext.GetSteamInventory(), out pResultHandle, itemIdSource, unQuantity, itemIdDest);
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}
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public static void SendItemDropHeartbeat()
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{
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InteropHelp.TestIfAvailableClient();
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NativeMethods.ISteamInventory_SendItemDropHeartbeat(CSteamAPIContext.GetSteamInventory());
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}
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public static bool TriggerItemDrop(out SteamInventoryResult_t pResultHandle, SteamItemDef_t dropListDefinition)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_TriggerItemDrop(CSteamAPIContext.GetSteamInventory(), out pResultHandle, dropListDefinition);
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}
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public static bool TradeItems(out SteamInventoryResult_t pResultHandle, CSteamID steamIDTradePartner, SteamItemInstanceID_t[] pArrayGive, uint[] pArrayGiveQuantity, uint nArrayGiveLength, SteamItemInstanceID_t[] pArrayGet, uint[] pArrayGetQuantity, uint nArrayGetLength)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_TradeItems(CSteamAPIContext.GetSteamInventory(), out pResultHandle, steamIDTradePartner, pArrayGive, pArrayGiveQuantity, nArrayGiveLength, pArrayGet, pArrayGetQuantity, nArrayGetLength);
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}
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public static bool LoadItemDefinitions()
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_LoadItemDefinitions(CSteamAPIContext.GetSteamInventory());
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}
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public static bool GetItemDefinitionIDs(SteamItemDef_t[] pItemDefIDs, out uint punItemDefIDsArraySize)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_GetItemDefinitionIDs(CSteamAPIContext.GetSteamInventory(), pItemDefIDs, out punItemDefIDsArraySize);
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}
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public static bool GetItemDefinitionProperty(SteamItemDef_t iDefinition, string pchPropertyName, out string pchValueBuffer, ref uint punValueBufferSizeOut)
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{
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InteropHelp.TestIfAvailableClient();
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IntPtr intPtr = Marshal.AllocHGlobal((int)punValueBufferSizeOut);
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using (InteropHelp.UTF8StringHandle pchPropertyName2 = new InteropHelp.UTF8StringHandle(pchPropertyName))
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{
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bool flag = NativeMethods.ISteamInventory_GetItemDefinitionProperty(CSteamAPIContext.GetSteamInventory(), iDefinition, pchPropertyName2, intPtr, ref punValueBufferSizeOut);
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pchValueBuffer = ((!flag) ? null : InteropHelp.PtrToStringUTF8(intPtr));
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Marshal.FreeHGlobal(intPtr);
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return flag;
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}
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}
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public static SteamAPICall_t RequestEligiblePromoItemDefinitionsIDs(CSteamID steamID)
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{
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InteropHelp.TestIfAvailableClient();
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return (SteamAPICall_t)NativeMethods.ISteamInventory_RequestEligiblePromoItemDefinitionsIDs(CSteamAPIContext.GetSteamInventory(), steamID);
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}
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public static bool GetEligiblePromoItemDefinitionIDs(CSteamID steamID, SteamItemDef_t[] pItemDefIDs, ref uint punItemDefIDsArraySize)
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{
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamInventory_GetEligiblePromoItemDefinitionIDs(CSteamAPIContext.GetSteamInventory(), steamID, pItemDefIDs, ref punItemDefIDsArraySize);
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}
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}
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}
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