183 lines
6.6 KiB
C#
183 lines
6.6 KiB
C#
using System;
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using System.Runtime.InteropServices;
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namespace Steamworks
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{
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public static class SteamGameServerApps
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{
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public static bool BIsSubscribed()
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_BIsSubscribed(CSteamGameServerAPIContext.GetSteamApps());
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}
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public static bool BIsLowViolence()
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_BIsLowViolence(CSteamGameServerAPIContext.GetSteamApps());
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}
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public static bool BIsCybercafe()
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_BIsCybercafe(CSteamGameServerAPIContext.GetSteamApps());
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}
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public static bool BIsVACBanned()
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_BIsVACBanned(CSteamGameServerAPIContext.GetSteamApps());
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}
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public static string GetCurrentGameLanguage()
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{
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InteropHelp.TestIfAvailableGameServer();
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return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamApps_GetCurrentGameLanguage(CSteamGameServerAPIContext.GetSteamApps()));
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}
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public static string GetAvailableGameLanguages()
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{
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InteropHelp.TestIfAvailableGameServer();
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return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamApps_GetAvailableGameLanguages(CSteamGameServerAPIContext.GetSteamApps()));
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}
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public static bool BIsSubscribedApp(AppId_t appID)
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_BIsSubscribedApp(CSteamGameServerAPIContext.GetSteamApps(), appID);
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}
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public static bool BIsDlcInstalled(AppId_t appID)
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_BIsDlcInstalled(CSteamGameServerAPIContext.GetSteamApps(), appID);
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}
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public static uint GetEarliestPurchaseUnixTime(AppId_t nAppID)
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_GetEarliestPurchaseUnixTime(CSteamGameServerAPIContext.GetSteamApps(), nAppID);
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}
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public static bool BIsSubscribedFromFreeWeekend()
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_BIsSubscribedFromFreeWeekend(CSteamGameServerAPIContext.GetSteamApps());
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}
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public static int GetDLCCount()
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_GetDLCCount(CSteamGameServerAPIContext.GetSteamApps());
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}
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public static bool BGetDLCDataByIndex(int iDLC, out AppId_t pAppID, out bool pbAvailable, out string pchName, int cchNameBufferSize)
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{
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InteropHelp.TestIfAvailableGameServer();
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IntPtr intPtr = Marshal.AllocHGlobal(cchNameBufferSize);
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bool flag = NativeMethods.ISteamApps_BGetDLCDataByIndex(CSteamGameServerAPIContext.GetSteamApps(), iDLC, out pAppID, out pbAvailable, intPtr, cchNameBufferSize);
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pchName = ((!flag) ? null : InteropHelp.PtrToStringUTF8(intPtr));
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Marshal.FreeHGlobal(intPtr);
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return flag;
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}
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public static void InstallDLC(AppId_t nAppID)
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{
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InteropHelp.TestIfAvailableGameServer();
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NativeMethods.ISteamApps_InstallDLC(CSteamGameServerAPIContext.GetSteamApps(), nAppID);
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}
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public static void UninstallDLC(AppId_t nAppID)
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{
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InteropHelp.TestIfAvailableGameServer();
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NativeMethods.ISteamApps_UninstallDLC(CSteamGameServerAPIContext.GetSteamApps(), nAppID);
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}
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public static void RequestAppProofOfPurchaseKey(AppId_t nAppID)
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{
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InteropHelp.TestIfAvailableGameServer();
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NativeMethods.ISteamApps_RequestAppProofOfPurchaseKey(CSteamGameServerAPIContext.GetSteamApps(), nAppID);
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}
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public static bool GetCurrentBetaName(out string pchName, int cchNameBufferSize)
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{
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InteropHelp.TestIfAvailableGameServer();
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IntPtr intPtr = Marshal.AllocHGlobal(cchNameBufferSize);
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bool flag = NativeMethods.ISteamApps_GetCurrentBetaName(CSteamGameServerAPIContext.GetSteamApps(), intPtr, cchNameBufferSize);
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pchName = ((!flag) ? null : InteropHelp.PtrToStringUTF8(intPtr));
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Marshal.FreeHGlobal(intPtr);
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return flag;
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}
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public static bool MarkContentCorrupt(bool bMissingFilesOnly)
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_MarkContentCorrupt(CSteamGameServerAPIContext.GetSteamApps(), bMissingFilesOnly);
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}
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public static uint GetInstalledDepots(AppId_t appID, DepotId_t[] pvecDepots, uint cMaxDepots)
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_GetInstalledDepots(CSteamGameServerAPIContext.GetSteamApps(), appID, pvecDepots, cMaxDepots);
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}
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public static uint GetAppInstallDir(AppId_t appID, out string pchFolder, uint cchFolderBufferSize)
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{
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InteropHelp.TestIfAvailableGameServer();
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IntPtr intPtr = Marshal.AllocHGlobal((int)cchFolderBufferSize);
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uint num = NativeMethods.ISteamApps_GetAppInstallDir(CSteamGameServerAPIContext.GetSteamApps(), appID, intPtr, cchFolderBufferSize);
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pchFolder = ((num == 0) ? null : InteropHelp.PtrToStringUTF8(intPtr));
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Marshal.FreeHGlobal(intPtr);
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return num;
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}
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public static bool BIsAppInstalled(AppId_t appID)
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_BIsAppInstalled(CSteamGameServerAPIContext.GetSteamApps(), appID);
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}
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public static CSteamID GetAppOwner()
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{
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InteropHelp.TestIfAvailableGameServer();
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return (CSteamID)NativeMethods.ISteamApps_GetAppOwner(CSteamGameServerAPIContext.GetSteamApps());
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}
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public static string GetLaunchQueryParam(string pchKey)
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{
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InteropHelp.TestIfAvailableGameServer();
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using (InteropHelp.UTF8StringHandle pchKey2 = new InteropHelp.UTF8StringHandle(pchKey))
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{
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return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamApps_GetLaunchQueryParam(CSteamGameServerAPIContext.GetSteamApps(), pchKey2));
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}
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}
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public static bool GetDlcDownloadProgress(AppId_t nAppID, out ulong punBytesDownloaded, out ulong punBytesTotal)
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_GetDlcDownloadProgress(CSteamGameServerAPIContext.GetSteamApps(), nAppID, out punBytesDownloaded, out punBytesTotal);
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}
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public static int GetAppBuildId()
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{
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InteropHelp.TestIfAvailableGameServer();
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return NativeMethods.ISteamApps_GetAppBuildId(CSteamGameServerAPIContext.GetSteamApps());
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}
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public static void RequestAllProofOfPurchaseKeys()
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{
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InteropHelp.TestIfAvailableGameServer();
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NativeMethods.ISteamApps_RequestAllProofOfPurchaseKeys(CSteamGameServerAPIContext.GetSteamApps());
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}
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public static SteamAPICall_t GetFileDetails(string pszFileName)
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{
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InteropHelp.TestIfAvailableGameServer();
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using (InteropHelp.UTF8StringHandle pszFileName2 = new InteropHelp.UTF8StringHandle(pszFileName))
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{
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return (SteamAPICall_t)NativeMethods.ISteamApps_GetFileDetails(CSteamGameServerAPIContext.GetSteamApps(), pszFileName2);
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}
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}
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}
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}
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