Files
2026-02-21 16:45:37 +08:00

177 lines
8.2 KiB
C#

using System;
namespace Steamworks
{
public static class SteamController
{
public static bool Init()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_Init(CSteamAPIContext.GetSteamController());
}
public static bool Shutdown()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_Shutdown(CSteamAPIContext.GetSteamController());
}
public static void RunFrame()
{
InteropHelp.TestIfAvailableClient();
NativeMethods.ISteamController_RunFrame(CSteamAPIContext.GetSteamController());
}
public static int GetConnectedControllers(ControllerHandle_t[] handlesOut)
{
InteropHelp.TestIfAvailableClient();
if (handlesOut.Length != 16)
{
throw new ArgumentException("handlesOut must be the same size as Constants.STEAM_CONTROLLER_MAX_COUNT!");
}
return NativeMethods.ISteamController_GetConnectedControllers(CSteamAPIContext.GetSteamController(), handlesOut);
}
public static bool ShowBindingPanel(ControllerHandle_t controllerHandle)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_ShowBindingPanel(CSteamAPIContext.GetSteamController(), controllerHandle);
}
public static ControllerActionSetHandle_t GetActionSetHandle(string pszActionSetName)
{
InteropHelp.TestIfAvailableClient();
using (InteropHelp.UTF8StringHandle pszActionSetName2 = new InteropHelp.UTF8StringHandle(pszActionSetName))
{
return (ControllerActionSetHandle_t)NativeMethods.ISteamController_GetActionSetHandle(CSteamAPIContext.GetSteamController(), pszActionSetName2);
}
}
public static void ActivateActionSet(ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
{
InteropHelp.TestIfAvailableClient();
NativeMethods.ISteamController_ActivateActionSet(CSteamAPIContext.GetSteamController(), controllerHandle, actionSetHandle);
}
public static ControllerActionSetHandle_t GetCurrentActionSet(ControllerHandle_t controllerHandle)
{
InteropHelp.TestIfAvailableClient();
return (ControllerActionSetHandle_t)NativeMethods.ISteamController_GetCurrentActionSet(CSteamAPIContext.GetSteamController(), controllerHandle);
}
public static ControllerDigitalActionHandle_t GetDigitalActionHandle(string pszActionName)
{
InteropHelp.TestIfAvailableClient();
using (InteropHelp.UTF8StringHandle pszActionName2 = new InteropHelp.UTF8StringHandle(pszActionName))
{
return (ControllerDigitalActionHandle_t)NativeMethods.ISteamController_GetDigitalActionHandle(CSteamAPIContext.GetSteamController(), pszActionName2);
}
}
public static ControllerDigitalActionData_t GetDigitalActionData(ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_GetDigitalActionData(CSteamAPIContext.GetSteamController(), controllerHandle, digitalActionHandle);
}
public static int GetDigitalActionOrigins(ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin[] originsOut)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_GetDigitalActionOrigins(CSteamAPIContext.GetSteamController(), controllerHandle, actionSetHandle, digitalActionHandle, originsOut);
}
public static ControllerAnalogActionHandle_t GetAnalogActionHandle(string pszActionName)
{
InteropHelp.TestIfAvailableClient();
using (InteropHelp.UTF8StringHandle pszActionName2 = new InteropHelp.UTF8StringHandle(pszActionName))
{
return (ControllerAnalogActionHandle_t)NativeMethods.ISteamController_GetAnalogActionHandle(CSteamAPIContext.GetSteamController(), pszActionName2);
}
}
public static ControllerAnalogActionData_t GetAnalogActionData(ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_GetAnalogActionData(CSteamAPIContext.GetSteamController(), controllerHandle, analogActionHandle);
}
public static int GetAnalogActionOrigins(ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin[] originsOut)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_GetAnalogActionOrigins(CSteamAPIContext.GetSteamController(), controllerHandle, actionSetHandle, analogActionHandle, originsOut);
}
public static void StopAnalogActionMomentum(ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
{
InteropHelp.TestIfAvailableClient();
NativeMethods.ISteamController_StopAnalogActionMomentum(CSteamAPIContext.GetSteamController(), controllerHandle, eAction);
}
public static void TriggerHapticPulse(ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, ushort usDurationMicroSec)
{
InteropHelp.TestIfAvailableClient();
NativeMethods.ISteamController_TriggerHapticPulse(CSteamAPIContext.GetSteamController(), controllerHandle, eTargetPad, usDurationMicroSec);
}
public static void TriggerRepeatedHapticPulse(ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, ushort usDurationMicroSec, ushort usOffMicroSec, ushort unRepeat, uint nFlags)
{
InteropHelp.TestIfAvailableClient();
NativeMethods.ISteamController_TriggerRepeatedHapticPulse(CSteamAPIContext.GetSteamController(), controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags);
}
public static void TriggerVibration(ControllerHandle_t controllerHandle, ushort usLeftSpeed, ushort usRightSpeed)
{
InteropHelp.TestIfAvailableClient();
NativeMethods.ISteamController_TriggerVibration(CSteamAPIContext.GetSteamController(), controllerHandle, usLeftSpeed, usRightSpeed);
}
public static void SetLEDColor(ControllerHandle_t controllerHandle, byte nColorR, byte nColorG, byte nColorB, uint nFlags)
{
InteropHelp.TestIfAvailableClient();
NativeMethods.ISteamController_SetLEDColor(CSteamAPIContext.GetSteamController(), controllerHandle, nColorR, nColorG, nColorB, nFlags);
}
public static int GetGamepadIndexForController(ControllerHandle_t ulControllerHandle)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_GetGamepadIndexForController(CSteamAPIContext.GetSteamController(), ulControllerHandle);
}
public static ControllerHandle_t GetControllerForGamepadIndex(int nIndex)
{
InteropHelp.TestIfAvailableClient();
return (ControllerHandle_t)NativeMethods.ISteamController_GetControllerForGamepadIndex(CSteamAPIContext.GetSteamController(), nIndex);
}
public static ControllerMotionData_t GetMotionData(ControllerHandle_t controllerHandle)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_GetMotionData(CSteamAPIContext.GetSteamController(), controllerHandle);
}
public static bool ShowDigitalActionOrigins(ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_ShowDigitalActionOrigins(CSteamAPIContext.GetSteamController(), controllerHandle, digitalActionHandle, flScale, flXPosition, flYPosition);
}
public static bool ShowAnalogActionOrigins(ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamController_ShowAnalogActionOrigins(CSteamAPIContext.GetSteamController(), controllerHandle, analogActionHandle, flScale, flXPosition, flYPosition);
}
public static string GetStringForActionOrigin(EControllerActionOrigin eOrigin)
{
InteropHelp.TestIfAvailableClient();
return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamController_GetStringForActionOrigin(CSteamAPIContext.GetSteamController(), eOrigin));
}
public static string GetGlyphForActionOrigin(EControllerActionOrigin eOrigin)
{
InteropHelp.TestIfAvailableClient();
return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamController_GetGlyphForActionOrigin(CSteamAPIContext.GetSteamController(), eOrigin));
}
}
}