Files
2026-02-21 16:45:37 +08:00

63 lines
1.2 KiB
C#

using System;
namespace Steamworks
{
[Serializable]
public struct HServerQuery : IEquatable<HServerQuery>, IComparable<HServerQuery>
{
public static readonly HServerQuery Invalid = new HServerQuery(-1);
public int m_HServerQuery;
public HServerQuery(int value)
{
m_HServerQuery = value;
}
public override string ToString()
{
return m_HServerQuery.ToString();
}
public override bool Equals(object other)
{
return other is HServerQuery && this == (HServerQuery)other;
}
public override int GetHashCode()
{
return m_HServerQuery.GetHashCode();
}
public static bool operator ==(HServerQuery x, HServerQuery y)
{
return x.m_HServerQuery == y.m_HServerQuery;
}
public static bool operator !=(HServerQuery x, HServerQuery y)
{
return !(x == y);
}
public static explicit operator HServerQuery(int value)
{
return new HServerQuery(value);
}
public static explicit operator int(HServerQuery that)
{
return that.m_HServerQuery;
}
public bool Equals(HServerQuery other)
{
return m_HServerQuery == other.m_HServerQuery;
}
public int CompareTo(HServerQuery other)
{
return m_HServerQuery.CompareTo(other.m_HServerQuery);
}
}
}