Files
UltimateFishing/Assets/Material/bush_06.mat
2026-02-21 16:45:37 +08:00

36 lines
1003 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: bush_06
m_Shader: {fileID: 10511, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_MainTex:
m_Texture: {fileID: 2800000, guid: 461c3da07530b1d4ea621e38d6016fb0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
_AO: 1.355224
_BaseLight: 0.32014924
_Cutoff: 0.56044775
_Occlusion: 1.2313433
_SquashAmount: 1
m_Colors:
_Color: {r: 1, g: 1, b: 1, a: 1}
_Scale: {r: 1, g: 1, b: 1, a: 1}
_TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
_TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}