Files
UltimateFishing/Assets/Material/beach chair_02_map.mat
2026-02-21 16:45:37 +08:00

78 lines
2.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: beach chair_02_map
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_BumpMap:
m_Texture: {fileID: 2800000, guid: 8d00e67712f781d4591a0e3c03a105bd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MainTex:
m_Texture: {fileID: 2800000, guid: d724ddf27ca9c0343bfda68765f5f2fb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_SpecGlossMap:
m_Texture: {fileID: 2800000, guid: 8d626c2d4d9f40545abd85dd9d9bc5fc, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
_BumpScale: 3
_Cutoff: 0.5
_DetailNormalMapScale: 1
_DstBlend: 0
_GlossMapScale: 1
_Glossiness: 0.5
_GlossyReflections: 1
_Metallic: 0
_Mode: 0
_OcclusionStrength: 1
_Parallax: 0.02
_SmoothnessTextureChannel: 0
_SpecularHighlights: 1
_SrcBlend: 1
_UVSec: 0
_ZWrite: 1
m_Colors:
_Color: {r: 0.7205882, g: 0.7205882, b: 0.7205882, a: 1}
_EmissionColor: {r: 0, g: 0, b: 0, a: 1}
_SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}