Files
UltimateFishing/Assets/Material/Splawik sumowy styropianowy expert Mat 1.mat
2026-02-21 16:45:37 +08:00

95 lines
2.8 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Splawik sumowy styropianowy expert Mat 1
m_Shader: {fileID: 4800000, guid: 7e676ff7eebfb684c8282aedda713ed5, type: 3}
m_ShaderKeywords: _COLORIFYREALTIME _COLORIFYTWOCOLORS _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_BumpMap:
m_Texture: {fileID: 2800000, guid: c530a52a46f918f4b84c12209000013e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_ColorifyMaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MainTex:
m_Texture: {fileID: 2800000, guid: e8b6096be3a1f6e4fa9924ab9b088c51, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
_BumpScale: 3
_ColorifyColorsMode: 1
_ColorifyMode: 1
_ColorifyMultiplier: 1
_ColorifyMultiplier2: 1
_ColorifySpecStrength: 0.3
_Cutoff: 0.5
_DetailNormalMapScale: 1
_DstBlend: 0
_EmissionScaleUI: 0
_Glossiness: 0.703
_HueRange: 0.33
_HueRange2: 0.95
_Metallic: 0
_Mode: 0
_OcclusionStrength: 1
_Parallax: 0.02
_Range: 0.21
_Range2: 0.37
_SrcBlend: 1
_UVSec: 0
_ZWrite: 1
m_Colors:
_Color: {r: 1, g: 1, b: 1, a: 1}
_EmissionColor: {r: 0, g: 0, b: 0, a: 0}
_EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
_NewColor: {r: 0.18102555, g: 0.32352942, b: 0.08326125, a: 1}
_NewColor2: {r: 0.8308824, g: 0.8308824, b: 0.8308824, a: 1}
_NewSpecularColor: {r: 1, g: 1, b: 1, a: 1}
_NewSpecularColor2: {r: 1, g: 1, b: 1, a: 1}
_PatCol: {r: 0.77205884, g: 0, b: 0, a: 1}
_PatCol2: {r: 0, g: 0, b: 0, a: 1}
_SpecColor: {r: 0.14705884, g: 0.14705884, b: 0.14705884, a: 1}