Files
UltimateFishing/Assets/Material/SnowMistCloud.mat
2026-02-21 16:45:37 +08:00

44 lines
1.4 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SnowMistCloud
m_Shader: {fileID: 4800000, guid: 4c23dda1079f34b45a43009e195b65c7, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_MainTex:
m_Texture: {fileID: 2800000, guid: aa18e42b45eaadd4f9a8fae35848c904, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
_InvFade: 0.25
_Level2: 100
_Level3: 200
_PeakLevel: 300
_Shininess: 0.7
_Slope: 0
_WaterLevel: 0
m_Colors:
_Color: {r: 1, g: 1, b: 1, a: 0.116}
_EmisColor: {r: 0.625, g: 0.625, b: 0.625, a: 0.05882353}
_Emission: {r: 0.022058845, g: 0.022058845, b: 0.022058845, a: 0}
_Level1Color: {r: 0.65, g: 0.86, b: 0.63, a: 1}
_Level2Color: {r: 0.69, g: 0.63, b: 0.31, a: 1}
_Level3Color: {r: 0.75, g: 0.53, b: 0, a: 1}
_PeakColor: {r: 0.8, g: 0.9, b: 0.9, a: 1}
_SpecColor: {r: 1, g: 1, b: 1, a: 0}
_TintColor: {r: 0.2205882, g: 0.22221018, b: 0.22221018, a: 0.047058824}
_WaterColor: {r: 0.37, g: 0.78, b: 0.92, a: 1}