Files
UltimateFishing/Assets/Material/Optimized Leaf Material_4.mat
2026-02-21 16:45:37 +08:00

49 lines
1.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Optimized Leaf Material_4
m_Shader: {fileID: 10605, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpSpecMap:
m_Texture: {fileID: 2800000, guid: 83287f66909121a48a64d44c515fca43, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 6475edcbf3f26064dad74efd877fac3a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowTex:
m_Texture: {fileID: 2800000, guid: 182093fad3847294f8bc6d2a9369d530, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TranslucencyMap:
m_Texture: {fileID: 2800000, guid: ce7746e41c8d64b42b29ae5d04b5eedf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Cutoff: 0.5
- _ShadowOffsetScale: 1
- _ShadowStrength: 0.8
- _SquashAmount: 1
- _TranslucencyViewDependency: 0.7
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Scale: {r: 1, g: 1, b: 1, a: 1}
- _TranslucencyColor: {r: 0.85, g: 0.6223077, b: 0.41, a: 1}
- _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
- _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}