Files
UltimateFishing/Assets/Material/Billboard_33.mat
2026-02-21 16:45:37 +08:00

35 lines
1.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Billboard_33
m_Shader: {fileID: 14001, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: EFFECT_BUMP EFFECT_HUE_VARIATION
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 892b1faae63ba1649b356d84eee1af20, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: afa3c8fc02942a94d9fa6993462cfed9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Cutoff: 0.33
- _WindQuality: 1
m_Colors:
- _Color: {r: 0.9687627, g: 1, b: 0.9191176, a: 1}
- _HueVariation: {r: 0.30218056, g: 0.43382353, b: 0, a: 0.1}