Files
UltimateFishing/Assets/Material/Billboard_25.mat
2026-02-21 16:45:37 +08:00

37 lines
1.1 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Billboard_25
m_Shader: {fileID: 14001, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: EFFECT_BUMP EFFECT_HUE_VARIATION
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 05a8ceb0aafc4a843aa31691cb1cb4a5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 035e5666e2010aa4dbab15fcf0e2b603, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Cutoff: 0.33
- _Shininess: 0.717
- _WindQuality: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 0.95689654, g: 1, b: 0.875, a: 0.134}
- _SpecColor: {r: 1, g: 1, b: 1, a: 0}