Files
UltimateFishing/Assets/GameObject/FishingLine_Fly_S_04.prefab
2026-02-21 16:45:37 +08:00

437 lines
12 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1519487627618867
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4515105012285580}
- component: {fileID: 114310961359694749}
- component: {fileID: 114817180898832883}
m_Layer: 31
m_Name: FishingLine_Fly_S_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1533866958897040
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4267428782334351}
m_Layer: 0
m_Name: Zylka_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1822055976100322
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4149095854409344}
- component: {fileID: 33275661464815580}
- component: {fileID: 23791653247144660}
m_Layer: 0
m_Name: bok1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1160445064292013
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4790560891988014}
- component: {fileID: 33185337707074310}
- component: {fileID: 23079360155623667}
m_Layer: 0
m_Name: bok2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1275184493850647
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4157374435336103}
- component: {fileID: 33676351133182300}
- component: {fileID: 23493931752025874}
m_Layer: 0
m_Name: srodek
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1634253249734663
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4137344988743949}
- component: {fileID: 33657276897601645}
- component: {fileID: 23904773700758658}
m_Layer: 0
m_Name: Line
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4515105012285580
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1519487627618867}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 108.50532, y: -31.118, z: 141.07953}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4267428782334351}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114310961359694749
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1519487627618867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84917857e73bb8e535922b3a027bf9d9, type: 3}
m_Name:
m_EditorClassIdentifier:
lineType: 3
colorType: 0
flyLineType: 1
model: {fileID: 1533866958897040}
lineModel: {fileID: 23904773700758658}
lineMaterial: {fileID: 2100000, guid: 53cb49f972343c846b76c685db3ae862, type: 2}
lineMaterialOpaque: {fileID: 2100000, guid: 53cb49f972343c846b76c685db3ae862, type: 2}
lineColor: {r: 1, g: 1, b: 1, a: 0.039215688}
emissionColor: {r: 0.6102941, g: 0.6102941, b: 0.6102941, a: 1}
thikness: 1.56
thiknessDynamic: 0.3
thiknessStatic: 0.045
durability: 0.702
weightDurability: 19.71216
scareFactor: 0.2
useDragTension: 1
currentTension: 0
prevTension: 0
breakTensionTimer: 3
currentTryReelTension: 0
currentPumpTension: 0
tryPullTension: 0
pumpTension: 0
fishingRod: {fileID: 0}
fishingReel: {fileID: 0}
fishingHands: {fileID: 0}
FLC: {fileID: 0}
currentRope: {fileID: 0}
floatRope: {fileID: 0}
isReeling: 0
isLoose: 1
isLooseColliders: 1
isLooseCanReel: 1
looseTensionFactor: 0
looseTensionFactorColliders: 0
stretchFactor: 0
stretchToDistance: 0
stretchTimer: 0
looseLength: 0
looseLengthColliders: 0
looseLengthFloat: 0
canReelOut: 1
currentThrowStrength01: 0
flyRegenerateTimer: 0
fakeStraightLineTimer: 0
gameController: {fileID: 0}
dontUpdate: 0
canUseProtection: 1
lineState: 0
--- !u!114 &114817180898832883
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1519487627618867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 341fde7cf7ec2a224ac1c4cc115e2e80, type: 3}
m_Name:
m_EditorClassIdentifier:
offsetPosition: {x: 0, y: 0.005, z: 0}
offsetRotation: {x: 0, y: 0, z: 0}
zoom: 0.55
objectsToHide: []
modelViewerManager: {fileID: 0}
--- !u!4 &4267428782334351
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1533866958897040}
m_LocalRotation: {x: -0, y: -0, z: -0.70710576, w: 0.7071079}
m_LocalPosition: {x: 0, y: -0.0078, z: 0}
m_LocalScale: {x: 0.6392894, y: 0.6392893, z: 0.6392893}
m_Children:
- {fileID: 4149095854409344}
- {fileID: 4790560891988014}
- {fileID: 4157374435336103}
- {fileID: 4137344988743949}
m_Father: {fileID: 4515105012285580}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 89.999825}
--- !u!4 &4149095854409344
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1822055976100322}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4267428782334351}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!33 &33275661464815580
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1822055976100322}
m_Mesh: {fileID: 4300000, guid: b7b0741651549914daceced34047e874, type: 2}
--- !u!23 &23791653247144660
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1822055976100322}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: b0535eeb449712e4c8b730f6aff7e9d4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!4 &4790560891988014
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1160445064292013}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4267428782334351}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!33 &33185337707074310
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1160445064292013}
m_Mesh: {fileID: 4300000, guid: 4a1e9dc22f14b3248a27e80df9aaa574, type: 2}
--- !u!23 &23079360155623667
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1160445064292013}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: b0535eeb449712e4c8b730f6aff7e9d4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!4 &4157374435336103
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1275184493850647}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4267428782334351}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!33 &33676351133182300
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1275184493850647}
m_Mesh: {fileID: 4300000, guid: 80473e01480af434babca13ab4acce93, type: 2}
--- !u!23 &23493931752025874
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1275184493850647}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: b0535eeb449712e4c8b730f6aff7e9d4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!4 &4137344988743949
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1634253249734663}
m_LocalRotation: {x: -0.5000009, y: -0.4999991, z: -0.5000008, w: 0.49999923}
m_LocalPosition: {x: -0.0059753214, y: 0, z: -0.0001909469}
m_LocalScale: {x: 0.05028428, y: 0.0053435247, z: 0.050284233}
m_Children: []
m_Father: {fileID: 4267428782334351}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -90.00019, y: 89.999985, z: 0}
--- !u!33 &33657276897601645
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1634253249734663}
m_Mesh: {fileID: 4300000, guid: 6859cdd1fed1a524f82c7eb927b64b5c, type: 2}
--- !u!23 &23904773700758658
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1634253249734663}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: fa34409e67ce832438d11e2fbc1fd5c3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1001 &100100000
Prefab:
serializedVersion: 2
m_ObjectHideFlags: 1
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1519487627618867}
m_IsPrefabParent: 1