Files
UltimateFishing/Assets/GameObject/Atchafalaya_Tree_02B FAR.prefab
2026-02-21 16:45:37 +08:00

321 lines
9.3 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1076453366499908
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4028486978476255}
- component: {fileID: 205253439224914760}
- component: {fileID: 136831060241193764}
m_Layer: 0
m_Name: Atchafalaya_Tree_02B FAR
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1528227522402500
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4589295641894355}
- component: {fileID: 227706167996795501}
- component: {fileID: 193794326193361564}
m_Layer: 0
m_Name: Atchafalaya_Tree_02B_Billboard
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1342251536177423
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4822285174831343}
- component: {fileID: 33321364477148441}
- component: {fileID: 23221033639620278}
- component: {fileID: 193697504444607917}
m_Layer: 0
m_Name: Atchafalaya_Tree_02B_LOD1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1100457000200962
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4930077056376952}
- component: {fileID: 33337694802850795}
- component: {fileID: 23451249946729668}
- component: {fileID: 193529537359765527}
m_Layer: 0
m_Name: Atchafalaya_Tree_02B_LOD2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4028486978476255
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1076453366499908}
m_LocalRotation: {x: -0, y: 0.16427502, z: -0, w: 0.9864147}
m_LocalPosition: {x: 180.9375, y: 4.9188614, z: -995.4736}
m_LocalScale: {x: 3.0193164, y: 3.0193152, z: 3.0193164}
m_Children:
- {fileID: 4589295641894355}
- {fileID: 4822285174831343}
- {fileID: 4930077056376952}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0, y: -18.910242, z: 0}
--- !u!205 &205253439224914760
LODGroup:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1076453366499908}
m_LocalReferencePoint: {x: 0, y: 3.8182006, z: 0}
m_Size: 8.127034
m_FadeMode: 2
m_AnimateCrossFading: 1
m_LODs:
- screenRelativeHeight: 0.49536157
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 23221033639620278}
- screenRelativeHeight: 0.100776024
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 23451249946729668}
- screenRelativeHeight: 0.01
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 227706167996795501}
m_Enabled: 1
--- !u!136 &136831060241193764
CapsuleCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1076453366499908}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
m_Radius: 0.15
m_Height: 5
m_Direction: 1
m_Center: {x: -0.03, y: 2.33, z: 0.09}
--- !u!4 &4589295641894355
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1528227522402500}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4028486978476255}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!227 &227706167996795501
BillboardRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1528227522402500}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Billboard: {fileID: 22600000, guid: bdf8aa1bf9d5a69419d25c9b56485d32, type: 2}
--- !u!193 &193794326193361564
Tree:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1528227522402500}
m_SpeedTreeWindAsset: {fileID: 22800000, guid: 725959016ec445f46b6d1124d626aea6, type: 2}
m_TreeData: {fileID: 0}
--- !u!4 &4822285174831343
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1342251536177423}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4028486978476255}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33321364477148441
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1342251536177423}
m_Mesh: {fileID: 4300000, guid: db51d3da914026d4987cc138f2ffc295, type: 2}
--- !u!23 &23221033639620278
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1342251536177423}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 4d0f7fc1989dbea40b25f739445669f7, type: 2}
- {fileID: 2100000, guid: cdda276145792c140b877cb5204dfda0, type: 2}
- {fileID: 2100000, guid: e0086e2885c78794084173667446784f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!193 &193697504444607917
Tree:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1342251536177423}
m_SpeedTreeWindAsset: {fileID: 22800000, guid: 725959016ec445f46b6d1124d626aea6, type: 2}
m_TreeData: {fileID: 0}
--- !u!4 &4930077056376952
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1100457000200962}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4028486978476255}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33337694802850795
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1100457000200962}
m_Mesh: {fileID: 4300000, guid: eb55b52af38f0d247b0ecb8ab5ada97c, type: 2}
--- !u!23 &23451249946729668
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1100457000200962}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: cdaa38a493fd78b49b6caaf2c2cdbb71, type: 2}
- {fileID: 2100000, guid: f26b9e74072035042b0490481746c0e6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!193 &193529537359765527
Tree:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1100457000200962}
m_SpeedTreeWindAsset: {fileID: 22800000, guid: 725959016ec445f46b6d1124d626aea6, type: 2}
m_TreeData: {fileID: 0}
--- !u!1001 &100100000
Prefab:
serializedVersion: 2
m_ObjectHideFlags: 1
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1076453366499908}
m_IsPrefabParent: 1