using System; using UnityEngine; [Serializable] public class global_settings_class { public bool undo; public bool positionSeed; public color_settings_class color; public bool color_scheme_display; public bool color_scheme; public bool toggle_text_no; public bool toggle_text_short; public bool toggle_text_long; public bool tooltip_text_no; public bool tooltip_text_short; public bool tooltip_text_long; public bool mac_mode; public int tooltip_mode; public WWW myExt; public WWW myExt2; public WWW myExt3; public WWW myExt4; public bool restrict_resolutions; public bool load_terrain_data; public bool rtp; public bool video_help; public bool view_only_output; public float save_global_timer; public WWW download; public int downloading; public bool download_foldout; public bool download_display; public WWW download2; public int downloading2; public bool download_foldout2; public bool download_display2; public WWW wc_contents; public int wc_loading; public float old_version; public float new_version; public bool update_display; public bool update_display2; public bool update_version; public bool update_version2; public string[] update; public float time_out; public bool button_export; public bool button_measure; public bool button_capture; public bool button_tools; public bool button_tiles; public bool button_node; public bool button_world; public bool example_display; public int example_resolution; public Vector2 exampleTerrainTiles; public int example_terrain; public int example_terrain_old1; public bool example_tree_active; public bool example_grass_active; public bool example_object_active; public int example_buttons; public global_settings_class() { positionSeed = true; color = new color_settings_class(); color_scheme = true; toggle_text_short = true; tooltip_text_long = true; tooltip_mode = 2; restrict_resolutions = true; video_help = true; view_only_output = true; save_global_timer = 5f; download_foldout = true; download_display = true; download_foldout2 = true; download_display2 = true; update = new string[5] { "Don't check", "Notify", "Download and notify", "Download,import and notify", "Download and import automatically" }; button_export = true; button_measure = true; button_capture = true; button_tools = true; button_tiles = true; button_node = true; button_world = true; example_display = true; example_resolution = 3; exampleTerrainTiles = new Vector2(2f, 2f); example_terrain_old1 = -1; example_tree_active = true; example_grass_active = true; example_object_active = true; example_buttons = 1; } }