using UnityEngine; namespace TMPro.Examples { public class SimpleScript : MonoBehaviour { private TextMeshPro m_textMeshPro; private const string label = "The <#0050FF>count is: {0:2}"; private float m_frame; private void Start() { m_textMeshPro = base.gameObject.AddComponent(); m_textMeshPro.autoSizeTextContainer = true; m_textMeshPro.fontSize = 48f; m_textMeshPro.alignment = TextAlignmentOptions.Center; m_textMeshPro.enableWordWrapping = false; } private void Update() { m_textMeshPro.SetText("The <#0050FF>count is: {0:2}", m_frame % 1000f); m_frame += 1f * Time.deltaTime; } } }