using System; public class OperationCode { [Obsolete("Exchanging encrpytion keys is done internally in the lib now. Don't expect this operation-result.")] public const byte ExchangeKeysForEncryption = 250; public const byte Join = byte.MaxValue; public const byte AuthenticateOnce = 231; public const byte Authenticate = 230; public const byte JoinLobby = 229; public const byte LeaveLobby = 228; public const byte CreateGame = 227; public const byte JoinGame = 226; public const byte JoinRandomGame = 225; public const byte Leave = 254; public const byte RaiseEvent = 253; public const byte SetProperties = 252; public const byte GetProperties = 251; public const byte ChangeGroups = 248; public const byte FindFriends = 222; public const byte GetLobbyStats = 221; public const byte GetRegions = 220; public const byte WebRpc = 219; public const byte ServerSettings = 218; public const byte GetGameList = 217; }