using UnityEngine; namespace BitStrap.Examples { public class SingletonExample : MonoBehaviour { [Button] public void AccessDummySingletonFieldDirectly() { if (Application.isPlaying) { int dummyIntField = Singleton.Instance.dummyIntField; Debug.LogFormat("Accessing DummySingleton's dummyIntField directly: {0}", dummyIntField); } else { Debug.LogWarning("In order to see Singleton working, please enter Play mode."); } } } }