using System; using UnityEngine; [Serializable] public class ext_class { public WWW pull; public bool loaded; public bool converted; public int error; public tile_class tile; public tile_class subtile; public latlong_area_class latlong_area; public latlong_class latlong_center; public string url; public Vector2 bres; public int zero_error; public int download_error; public ext_class() { tile = new tile_class(); subtile = new tile_class(); latlong_area = new latlong_area_class(); latlong_center = new latlong_class(); } }