using System; using UnityEngine; namespace CompilerGenerated { [Serializable] internal sealed class _0024adaptor_0024__GeneralSimpleUiJS_0024callable5_002429_25___0024Action_00243 { protected __GeneralSimpleUiJS_0024callable5_002429_25__ _0024from; public _0024adaptor_0024__GeneralSimpleUiJS_0024callable5_002429_25___0024Action_00243(__GeneralSimpleUiJS_0024callable5_002429_25__ from) { _0024from = from; } public void Invoke(Vector3 force) { _0024from(force); } public static Action Adapt(__GeneralSimpleUiJS_0024callable5_002429_25__ from) { return new _0024adaptor_0024__GeneralSimpleUiJS_0024callable5_002429_25___0024Action_00243(from).Invoke; } } }