using UnityEngine; namespace TMPro.Examples { [ExecuteInEditMode] public class TMP_TextInfoDebugTool : MonoBehaviour { public bool ShowCharacters; public bool ShowWords; public bool ShowLinks; public bool ShowLines; public bool ShowMeshBounds; public bool ShowTextBounds; [Space(10f)] [TextArea(2, 2)] public string ObjectStats; private TMP_Text m_TextComponent; private Transform m_Transform; } }