using System; using UnityEngine; [Serializable] public class ObjectVariables { [Tooltip("The Enviro sun object.")] public GameObject Sun; [Tooltip("The Enviro moon object.")] public GameObject Moon; [Tooltip("The Enviro clouds first layer.")] public GameObject VolumeCloudsLayer1; [Tooltip("The Enviro clouds first layer shadows.")] public GameObject VolumeCloudsShadowsLayer1; [Tooltip("The Enviro clouds second layer.")] public GameObject VolumeCloudsLayer2; [Tooltip("The Enviro clouds second layer shadows.")] public GameObject VolumeCloudsShadowsLayer2; [Tooltip("The Enviro skybox material.")] public Material sky; }