using BitStrap; using UnityEngine; using UnityEngine.UI; public class LevelStatsController : MonoBehaviour { public Text nameText; public Text descriptionText; public float testTime; public Text hourText; public Button hourInc; public Button hourDec; private LevelsManager levelsManager; private LevelsManager.FisheryDefinition currentFishery; private void OnEnable() { if ((bool)GlobalSettings.Instance) { if (levelsManager == null) { levelsManager = GlobalSettings.Instance.levelsManager; currentFishery = levelsManager.GetCurrentFishery(); } Refresh(); } } public void CloseMap() { GetComponentInParent().ShowMapFromButton(false); } public void Refresh() { if (levelsManager == null) { return; } nameText.text = Utilities.GetTranslation(currentFishery.name); descriptionText.text = string.Empty; Text text = descriptionText; text.text = text.text + FormatHeader(Utilities.GetTranslation("ENCYCLOPEDIA/TIME_SPENT")) + "\n"; Text text2 = descriptionText; text2.text = text2.text + FormatTime(currentFishery.fisheryStats.timeSpent) + "\n\n"; Text text3 = descriptionText; text3.text = text3.text + FormatHeader(Utilities.GetTranslation("ENCYCLOPEDIA/CAUGHT")) + "\n"; Text text4 = descriptionText; string text5 = text4.text; text4.text = string.Concat(text5, currentFishery.fisheryStats.fishCaught, " (", UtilitiesUnits.GetWeightString(currentFishery.fisheryStats.weightSum), ")\n\n"); Text text6 = descriptionText; text6.text = text6.text + FormatHeader(Utilities.GetTranslation("ENCYCLOPEDIA/FIGHTS")) + "\n"; if ((int)currentFishery.fisheryStats.bitesAmount > 0) { Text text7 = descriptionText; text5 = text7.text; text7.text = string.Concat(text5, currentFishery.fisheryStats.bitesAmount, " (", Mathf.RoundToInt((float)(int)currentFishery.fisheryStats.fishCaught / (float)(int)currentFishery.fisheryStats.bitesAmount * 100f), "% ", Utilities.GetTranslation("ENCYCLOPEDIA/WON"), ")\n\n"); } else { Text text8 = descriptionText; text8.text = text8.text + "0 (0% " + Utilities.GetTranslation("ENCYCLOPEDIA/WON") + ")\n\n"; } Text text9 = descriptionText; text9.text = text9.text + FormatHeader(Utilities.GetTranslation("ENCYCLOPEDIA/BIGGEST_CAUGHT")) + "\n"; if ((float)currentFishery.fisheryStats.biggestWeight > 0f) { FishManager.FishDefinition fishDefinition = GlobalSettings.Instance.fishManager.GetFishDefinition(currentFishery.fisheryStats.biggestFish); if (fishDefinition != null) { Text text10 = descriptionText; text10.text = text10.text + Utilities.GetTranslation(fishDefinition.fishPrefab.fishName) + "\n"; Text text11 = descriptionText; text11.text = text11.text + UtilitiesUnits.GetWeightString(currentFishery.fisheryStats.biggestWeight) + "\n"; Text text12 = descriptionText; text12.text = text12.text + UtilitiesUnits.GetLengthString(currentFishery.fisheryStats.biggestLength) + "\n\n"; } } else { descriptionText.text += "-\n\n"; } Text text13 = descriptionText; text13.text = text13.text + FormatHeader(Utilities.GetTranslation("LEVELS/FISH_SPECIES")) + "\n"; for (int i = 0; i < currentFishery.fishSpecies.Count; i++) { FishManager.FishDefinition fishDefinition2 = GlobalSettings.Instance.fishManager.GetFishDefinition(currentFishery.fishSpecies[i]); if (fishDefinition2 != null && (fishDefinition2.isAvailable || GlobalSettings.Instance.turnOnCheats || (fishDefinition2.onlyInBeta && GlobalSettings.Instance.isBeta))) { descriptionText.text += Utilities.GetTranslation(fishDefinition2.fishPrefab.fishName); if (i < currentFishery.fishSpecies.Count - 1) { descriptionText.text += "\n"; } } } RefreshHour(); } public void ChangeHour(bool inc) { GameController.Instance.ChangeHour(inc); RefreshHour(); } public void RefreshHour() { if ((bool)hourText) { hourText.text = GameController.Instance.weatherLevelManager.GetHour() + ":" + GameController.Instance.weatherLevelManager.GetMinutes().ToString("00"); } } public static string FormatHeader(string header) { return "" + header + ""; } public static string FormatHeaderGlobal(string header) { return header; } [Button] public void FormatTimeTest() { Debug.Log(FormatTime(testTime)); } public static string FormatTime(float time) { string empty = string.Empty; int num = 0; int num2 = 0; time /= 60f; num2 = Mathf.RoundToInt(time % 60f); time -= (float)num2; empty += Mathf.RoundToInt(time / 60f); empty += ":"; if (num2 < 10) { empty += "0"; } return empty + num2; } }