using UnityEngine; namespace BitStrap.Examples { public class EmailHelperExample : MonoBehaviour { [Header("Edit the fields and click the buttons to test them!")] public string email = "example@email.com"; [Button] public void IsValidEmail() { Debug.LogFormat("Email \"{0}\" is valid? {1}", email, EmailHelper.IsEmail(email)); } [Button] public void CheckEmailTypo() { string correctEmail; if (EmailHelper.IsMistyped(email, out correctEmail)) { Debug.LogFormat("Email \"{0}\" may be mistyped. Did you mean: \"{1}\"", email, correctEmail); } else { Debug.LogFormat("Email \"{0}\" seems legit!", email); } } } }