using System.Collections.Generic; namespace rail { public class GameServerInfo { public List server_kvs = new List(); public RailID owner_rail_id = new RailID(); public string game_server_name; public string server_fullname; public bool is_dedicated; public string server_info; public string server_tags; public string spectator_host; public string server_description; public string server_host; public RailID game_server_rail_id = new RailID(); public bool has_password; public string server_version; public List server_mods = new List(); public uint bot_players; public string game_server_map; public uint max_players; public uint current_players; public bool is_friend_only; } }