namespace Valve.VR { public enum ECollisionBoundsStyle { COLLISION_BOUNDS_STYLE_BEGINNER = 0, COLLISION_BOUNDS_STYLE_INTERMEDIATE = 1, COLLISION_BOUNDS_STYLE_SQUARES = 2, COLLISION_BOUNDS_STYLE_ADVANCED = 3, COLLISION_BOUNDS_STYLE_NONE = 4, COLLISION_BOUNDS_STYLE_COUNT = 5 } }