namespace Unity.IO.Compression { internal static class GZipConstants { internal const int CompressionLevel_3 = 3; internal const int CompressionLevel_10 = 10; internal const long FileLengthModulo = 4294967296L; internal const byte ID1 = 31; internal const byte ID2 = 139; internal const byte Deflate = 8; internal const int Xfl_HeaderPos = 8; internal const byte Xfl_FastestAlgorithm = 4; internal const byte Xfl_MaxCompressionSlowestAlgorithm = 2; } }