using System; using UnityEngine; namespace UIWidgetsSamples { [Serializable] public class SteamSpyItem { [SerializeField] public string Name; [SerializeField] public int ScoreRank; [SerializeField] public int Owners; [SerializeField] public int OwnersVariance; [SerializeField] public int Players; [SerializeField] public int PlayersVariance; [SerializeField] public int PlayersIn2Week; [SerializeField] public int PlayersIn2WeekVariance; [SerializeField] public int AverageTimeIn2Weeks; [SerializeField] public int MedianTimeIn2Weeks; } }