using UIWidgets; using UnityEngine; using UnityEngine.UI; namespace UIWidgetsSamples { public class SteamSpyComponent : ListViewItem, IResizableItem { [SerializeField] public Text Name; [SerializeField] public Text ScoreRank; [SerializeField] public Text Owners; [SerializeField] public Text Players; [SerializeField] public Text PlayersIn2Week; [SerializeField] public Text TimeIn2Week; [SerializeField] public Text TooltipText; public GameObject[] ObjectsToResize { get { return new GameObject[6] { Name.transform.parent.gameObject, ScoreRank.transform.parent.gameObject, Owners.transform.parent.gameObject, Players.transform.parent.gameObject, PlayersIn2Week.transform.parent.gameObject, TimeIn2Week.transform.parent.gameObject }; } } public void SetData(SteamSpyItem item) { Name.text = item.Name; TooltipText.text = item.Name; ScoreRank.text = ((item.ScoreRank != -1) ? item.ScoreRank.ToString() : string.Empty); Owners.text = item.Owners.ToString("N0") + "\n±" + item.OwnersVariance.ToString("N0"); Players.text = item.Players.ToString("N0") + "\n±" + item.PlayersVariance.ToString("N0"); PlayersIn2Week.text = item.PlayersIn2Week.ToString("N0") + "\n±" + item.PlayersIn2WeekVariance.ToString("N0"); TimeIn2Week.text = Minutes2String(item.AverageTimeIn2Weeks) + "\n(" + Minutes2String(item.MedianTimeIn2Weeks) + ")"; } private string Minutes2String(int minutes) { return string.Format("{0:00}:{1:00}", minutes / 60, minutes % 60); } } }