using System; using UnityEngine; namespace UIWidgetsSamples.Shops { [Serializable] public class JRPGOrderLine : IOrderLine { [SerializeField] private Item item; [SerializeField] public int Price; [SerializeField] private int count; public Item Item { get { return item; } set { item = value; } } public int Count { get { return count; } set { count = value; } } public JRPGOrderLine(Item newItem, int newPrice) { item = newItem; Price = newPrice; } } }