using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class TournamentPlayerWidget : MonoBehaviour { public Text positionText; public Text playerNameText; public Text currentScoreText; public Image background; public Image trophy; public Color defaultColor = Color.black; public Color playerColor = Color.black; public List trophyColors = new List(); public void Awake() { } public void RefreshWidget(int position, TournamentPlayer tournamentPlayer, TournamentManager.TournamentDefinition.GoalType goalType) { if (tournamentPlayer == null || !tournamentPlayer.isLocalPlayer) { background.color = defaultColor; } else { background.color = playerColor; } if ((bool)trophy) { trophy.enabled = tournamentPlayer != null; } if (tournamentPlayer == null) { positionText.text = string.Empty; playerNameText.text = string.Empty; currentScoreText.text = string.Empty; return; } playerNameText.text = tournamentPlayer.playerName; if (tournamentPlayer.GetScore() == 0f) { positionText.text = "-"; } else { positionText.text = string.Empty + tournamentPlayer.sortedPosition; } if (trophyColors.Count > 0) { if (tournamentPlayer.GetScore() == 0f) { if ((bool)trophy) { trophy.color = trophyColors[3]; trophy.transform.localScale = Vector3.one * 0.8f; } positionText.color = trophyColors[3]; } else { if ((bool)trophy) { if (tournamentPlayer.sortedPosition == 1) { trophy.color = trophyColors[0]; trophy.transform.localScale = Vector3.one; } else if (tournamentPlayer.sortedPosition == 2) { trophy.color = trophyColors[1]; trophy.transform.localScale = Vector3.one * 0.92f; } else if (tournamentPlayer.sortedPosition == 3) { trophy.color = trophyColors[2]; trophy.transform.localScale = Vector3.one * 0.84f; } } positionText.color = Color.white; } } currentScoreText.enabled = GameController.Instance.tournamentManager.tournamentStarted; currentScoreText.text = Utilities.GetTranslation("GUI/TOURNAMENTS_SCORE") + ": "; switch (goalType) { case TournamentManager.TournamentDefinition.GoalType.AMOUNT: currentScoreText.text += (int)tournamentPlayer.GetScore(); break; case TournamentManager.TournamentDefinition.GoalType.WEIGHT_SUM: currentScoreText.text += UtilitiesUnits.GetWeightString(tournamentPlayer.GetScore()); break; case TournamentManager.TournamentDefinition.GoalType.WEIGHT_MAX: currentScoreText.text += UtilitiesUnits.GetWeightString(tournamentPlayer.GetScore()); break; } } }