using UnityEngine; using UnityStandardAssets.ImageEffects; public class SunShaftPosition : MonoBehaviour { public SunShafts sunShaftScript; public GameObject uniStormSun; private void Start() { uniStormSun = GameObject.Find("SunGlow"); sunShaftScript = GetComponent().GetComponent(); sunShaftScript.sunTransform = uniStormSun.transform; } private void Update() { } }