using UnityEngine; using UnityEngine.UI; namespace SRF.UI { [RequireComponent(typeof(RectTransform))] [ExecuteInEditMode] [AddComponentMenu("SRF/UI/Copy Preferred Size")] public class CopyPreferredSize : LayoutElement { public RectTransform CopySource; public float PaddingHeight; public float PaddingWidth; public override float preferredWidth { get { if (CopySource == null || !IsActive()) { return -1f; } return LayoutUtility.GetPreferredWidth(CopySource) + PaddingWidth; } } public override float preferredHeight { get { if (CopySource == null || !IsActive()) { return -1f; } return LayoutUtility.GetPreferredHeight(CopySource) + PaddingHeight; } } public override int layoutPriority { get { return 2; } } } }