using System; using UnityEngine; namespace Photon { public class MonoBehaviour : UnityEngine.MonoBehaviour { private PhotonView pvCache; public PhotonView photonView { get { if (pvCache == null) { pvCache = PhotonView.Get(this); } return pvCache; } } [Obsolete("Use a photonView")] public PhotonView networkView { get { Debug.LogWarning("Why are you still using networkView? should be PhotonView?"); return PhotonView.Get(this); } } } }