using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Oculus.Avatar; using UnityEngine; public class OvrAvatarComponent : MonoBehaviour { public static readonly string[] LayerKeywords = new string[9] { "LAYERS_0", "LAYERS_1", "LAYERS_2", "LAYERS_3", "LAYERS_4", "LAYERS_5", "LAYERS_6", "LAYERS_7", "LAYERS_8" }; public static readonly string[] LayerSampleModeParameters = new string[8] { "_LayerSampleMode0", "_LayerSampleMode1", "_LayerSampleMode2", "_LayerSampleMode3", "_LayerSampleMode4", "_LayerSampleMode5", "_LayerSampleMode6", "_LayerSampleMode7" }; public static readonly string[] LayerBlendModeParameters = new string[8] { "_LayerBlendMode0", "_LayerBlendMode1", "_LayerBlendMode2", "_LayerBlendMode3", "_LayerBlendMode4", "_LayerBlendMode5", "_LayerBlendMode6", "_LayerBlendMode7" }; public static readonly string[] LayerMaskTypeParameters = new string[8] { "_LayerMaskType0", "_LayerMaskType1", "_LayerMaskType2", "_LayerMaskType3", "_LayerMaskType4", "_LayerMaskType5", "_LayerMaskType6", "_LayerMaskType7" }; public static readonly string[] LayerColorParameters = new string[8] { "_LayerColor0", "_LayerColor1", "_LayerColor2", "_LayerColor3", "_LayerColor4", "_LayerColor5", "_LayerColor6", "_LayerColor7" }; public static readonly string[] LayerSurfaceParameters = new string[8] { "_LayerSurface0", "_LayerSurface1", "_LayerSurface2", "_LayerSurface3", "_LayerSurface4", "_LayerSurface5", "_LayerSurface6", "_LayerSurface7" }; public static readonly string[] LayerSampleParametersParameters = new string[8] { "_LayerSampleParameters0", "_LayerSampleParameters1", "_LayerSampleParameters2", "_LayerSampleParameters3", "_LayerSampleParameters4", "_LayerSampleParameters5", "_LayerSampleParameters6", "_LayerSampleParameters7" }; public static readonly string[] LayerMaskParametersParameters = new string[8] { "_LayerMaskParameters0", "_LayerMaskParameters1", "_LayerMaskParameters2", "_LayerMaskParameters3", "_LayerMaskParameters4", "_LayerMaskParameters5", "_LayerMaskParameters6", "_LayerMaskParameters7" }; public static readonly string[] LayerMaskAxisParameters = new string[8] { "_LayerMaskAxis0", "_LayerMaskAxis1", "_LayerMaskAxis2", "_LayerMaskAxis3", "_LayerMaskAxis4", "_LayerMaskAxis5", "_LayerMaskAxis6", "_LayerMaskAxis7" }; private Dictionary materialStates = new Dictionary(); public List RenderParts = new List(); public ulong ClothingAlphaTexture; public Vector4 ClothingAlphaOffset; public void UpdateAvatar(ovrAvatarComponent component, OvrAvatar avatar) { OvrAvatar.ConvertTransform(component.transform, base.transform); for (uint num = 0u; num < component.renderPartCount && RenderParts.Count > num; num++) { OvrAvatarRenderComponent ovrAvatarRenderComponent = RenderParts[(int)num]; IntPtr renderPart = OvrAvatar.GetRenderPart(component, num); switch (CAPI.ovrAvatarRenderPart_GetType(renderPart)) { case ovrAvatarRenderPartType.SkinnedMeshRender: ((OvrAvatarSkinnedMeshRenderComponent)ovrAvatarRenderComponent).UpdateSkinnedMeshRender(this, avatar, renderPart); break; case ovrAvatarRenderPartType.SkinnedMeshRenderPBS: ((OvrAvatarSkinnedMeshRenderPBSComponent)ovrAvatarRenderComponent).UpdateSkinnedMeshRenderPBS(avatar, renderPart, ovrAvatarRenderComponent.mesh.sharedMaterial); break; case ovrAvatarRenderPartType.ProjectorRender: ((OvrAvatarProjectorRenderComponent)ovrAvatarRenderComponent).UpdateProjectorRender(this, CAPI.ovrAvatarRenderPart_GetProjectorRender(renderPart)); break; case ovrAvatarRenderPartType.SkinnedMeshRenderPBS_V2: ((OvrAvatarSkinnedMeshPBSV2RenderComponent)ovrAvatarRenderComponent).UpdateSkinnedMeshRender(this, avatar, renderPart); break; } } } protected void UpdateActive(OvrAvatar avatar, ovrAvatarVisibilityFlags mask) { bool flag = avatar.ShowFirstPerson && (mask & ovrAvatarVisibilityFlags.FirstPerson) != 0; flag |= avatar.ShowThirdPerson && (mask & ovrAvatarVisibilityFlags.ThirdPerson) != 0; base.gameObject.SetActive(flag); } public void UpdateAvatarMaterial(Material mat, ovrAvatarMaterialState matState) { mat.SetColor("_BaseColor", matState.baseColor); mat.SetInt("_BaseMaskType", (int)matState.baseMaskType); mat.SetVector("_BaseMaskParameters", matState.baseMaskParameters); mat.SetVector("_BaseMaskAxis", matState.baseMaskAxis); if (matState.alphaMaskTextureID != 0) { mat.SetTexture("_AlphaMask", GetLoadedTexture(matState.alphaMaskTextureID)); mat.SetTextureScale("_AlphaMask", new Vector2(matState.alphaMaskScaleOffset.x, matState.alphaMaskScaleOffset.y)); mat.SetTextureOffset("_AlphaMask", new Vector2(matState.alphaMaskScaleOffset.z, matState.alphaMaskScaleOffset.w)); } if (ClothingAlphaTexture != 0) { mat.EnableKeyword("VERTALPHA_ON"); mat.SetTexture("_AlphaMask2", GetLoadedTexture(ClothingAlphaTexture)); mat.SetTextureScale("_AlphaMask2", new Vector2(ClothingAlphaOffset.x, ClothingAlphaOffset.y)); mat.SetTextureOffset("_AlphaMask2", new Vector2(ClothingAlphaOffset.z, ClothingAlphaOffset.w)); } if (matState.normalMapTextureID != 0) { mat.EnableKeyword("NORMAL_MAP_ON"); mat.SetTexture("_NormalMap", GetLoadedTexture(matState.normalMapTextureID)); mat.SetTextureScale("_NormalMap", new Vector2(matState.normalMapScaleOffset.x, matState.normalMapScaleOffset.y)); mat.SetTextureOffset("_NormalMap", new Vector2(matState.normalMapScaleOffset.z, matState.normalMapScaleOffset.w)); } if (matState.parallaxMapTextureID != 0) { mat.SetTexture("_ParallaxMap", GetLoadedTexture(matState.parallaxMapTextureID)); mat.SetTextureScale("_ParallaxMap", new Vector2(matState.parallaxMapScaleOffset.x, matState.parallaxMapScaleOffset.y)); mat.SetTextureOffset("_ParallaxMap", new Vector2(matState.parallaxMapScaleOffset.z, matState.parallaxMapScaleOffset.w)); } if (matState.roughnessMapTextureID != 0) { mat.EnableKeyword("ROUGHNESS_ON"); mat.SetTexture("_RoughnessMap", GetLoadedTexture(matState.roughnessMapTextureID)); mat.SetTextureScale("_RoughnessMap", new Vector2(matState.roughnessMapScaleOffset.x, matState.roughnessMapScaleOffset.y)); mat.SetTextureOffset("_RoughnessMap", new Vector2(matState.roughnessMapScaleOffset.z, matState.roughnessMapScaleOffset.w)); } mat.EnableKeyword(LayerKeywords[matState.layerCount]); for (ulong num = 0uL; num < matState.layerCount; num++) { ovrAvatarMaterialLayerState ovrAvatarMaterialLayerState2 = matState.layers[num]; mat.SetInt(LayerSampleModeParameters[num], (int)ovrAvatarMaterialLayerState2.sampleMode); mat.SetInt(LayerBlendModeParameters[num], (int)ovrAvatarMaterialLayerState2.blendMode); mat.SetInt(LayerMaskTypeParameters[num], (int)ovrAvatarMaterialLayerState2.maskType); mat.SetColor(LayerColorParameters[num], ovrAvatarMaterialLayerState2.layerColor); if (ovrAvatarMaterialLayerState2.sampleMode != ovrAvatarMaterialLayerSampleMode.Color) { string text = LayerSurfaceParameters[num]; mat.SetTexture(text, GetLoadedTexture(ovrAvatarMaterialLayerState2.sampleTexture)); mat.SetTextureScale(text, new Vector2(ovrAvatarMaterialLayerState2.sampleScaleOffset.x, ovrAvatarMaterialLayerState2.sampleScaleOffset.y)); mat.SetTextureOffset(text, new Vector2(ovrAvatarMaterialLayerState2.sampleScaleOffset.z, ovrAvatarMaterialLayerState2.sampleScaleOffset.w)); } if (ovrAvatarMaterialLayerState2.sampleMode == ovrAvatarMaterialLayerSampleMode.Parallax) { mat.EnableKeyword("PARALLAX_ON"); } mat.SetColor(LayerSampleParametersParameters[num], ovrAvatarMaterialLayerState2.sampleParameters); mat.SetColor(LayerMaskParametersParameters[num], ovrAvatarMaterialLayerState2.maskParameters); mat.SetColor(LayerMaskAxisParameters[num], ovrAvatarMaterialLayerState2.maskAxis); } materialStates[mat] = matState; } public static Texture2D GetLoadedTexture(ulong assetId) { OvrAvatarAssetTexture ovrAvatarAssetTexture = (OvrAvatarAssetTexture)OvrAvatarSDKManager.Instance.GetAsset(assetId); if (ovrAvatarAssetTexture == null) { return null; } return ovrAvatarAssetTexture.texture; } } public struct ovrAvatarComponent { public ovrAvatarTransform transform; public uint renderPartCount; public IntPtr renderParts; [MarshalAs(UnmanagedType.LPStr)] public string name; }