using Oculus.Platform.Models; namespace Oculus.Platform.Samples.VrHoops { public class RemotePlayer : Player { private User m_user; private P2PNetworkGoal m_goal; public User User { set { m_user = value; } } public ulong ID { get { return m_user.ID; } } public P2PNetworkGoal Goal { get { return m_goal; } set { m_goal = value; } } public override uint Score { set { } } public void ReceiveRemoteScore(uint score) { base.Score = score; } } }