using System.ComponentModel; namespace Oculus.Platform { public enum RoomJoinability { [Description("UNKNOWN")] Unknown = 0, [Description("ARE_IN")] AreIn = 1, [Description("ARE_KICKED")] AreKicked = 2, [Description("CAN_JOIN")] CanJoin = 3, [Description("IS_FULL")] IsFull = 4, [Description("NO_VIEWER")] NoViewer = 5, [Description("POLICY_PREVENTS")] PolicyPrevents = 6 } }