using System.ComponentModel; namespace Oculus.Platform { public enum RoomJoinPolicy { [Description("NONE")] None = 0, [Description("EVERYONE")] Everyone = 1, [Description("FRIENDS_OF_MEMBERS")] FriendsOfMembers = 2, [Description("FRIENDS_OF_OWNER")] FriendsOfOwner = 3, [Description("INVITED_USERS")] InvitedUsers = 4, [Description("UNKNOWN")] Unknown = 5 } }