using System.ComponentModel; namespace Oculus.Platform { public enum PlatformInitializeResult { [Description("SUCCESS")] Success = 0, [Description("UNINITIALIZED")] Uninitialized = -1, [Description("PRE_LOADED")] PreLoaded = -2, [Description("FILE_INVALID")] FileInvalid = -3, [Description("SIGNATURE_INVALID")] SignatureInvalid = -4, [Description("UNABLE_TO_VERIFY")] UnableToVerify = -5, [Description("VERSION_MISMATCH")] VersionMismatch = -6, [Description("UNKNOWN")] Unknown = -7, [Description("INVALID_CREDENTIALS")] InvalidCredentials = -8, [Description("NOT_ENTITLED")] NotEntitled = -9 } }