using Oculus.Platform.Models; namespace Oculus.Platform { public static class LanguagePack { public static Request GetCurrent() { if (Core.IsInitialized()) { return new Request(CAPI.ovr_LanguagePack_GetCurrent()); } return null; } public static Request SetCurrent(string tag) { if (Core.IsInitialized()) { return new Request(CAPI.ovr_LanguagePack_SetCurrent(tag)); } return null; } } }