using UnityEngine; public class MissionsManager : MonoBehaviour { private static MissionsManager instance; public static MissionsManager Instance { get { return instance; } } private MissionsManager() { } private void Awake() { if (instance == null) { instance = this; } } private void Start() { RefreshInfo(); } private void OnEnable() { RefreshInfo(); } private void Update() { } public void ChangeMission(bool next) { RefreshInfo(); } public void RefreshInfo() { } }