using System; using UnityEngine; public class MegaModBut { public string name; public Color color; public Type classname; public GUIContent content; public MegaModBut() { } public MegaModBut(string _but, string tooltip, Type _classname, Color _col) { name = _but; color = _col; classname = _classname; content = new GUIContent(_but, tooltip); } }