using UnityEngine; public class LogicSimpleRopes : MonoBehaviour { private void OnGUI() { LogicGlobal.GlobalGUI(); GUILayout.Label("Simple persistent rope test (procedural rope and linkedobjects rope)"); GUILayout.Label("Move the mouse while holding down the left button to move the camera"); GUILayout.Label("Use the spacebar to shoot balls and aim for the ropes to test the physics"); } }