using UnityEngine; public class FixVRDropdown : MonoBehaviour { private void OnEnable() { if (!VRManager.IsVROn()) { OVRRaycaster component = GetComponent(); if ((bool)component) { Object.DestroyImmediate(component); } Canvas component2 = GetComponent(); if ((bool)component2) { Object.DestroyImmediate(component2); } } } }