using UnityEngine; using UnityEngine.UI; public class DurationSlider : MonoBehaviour { public Text text; public Slider slider; private void OnEnable() { UpdateValue(); } public void UpdateValue() { if ((bool)GlobalSettings.Instance) { GlobalSettings.Instance.tournamentDefinition.duration = (int)slider.value; } text.text = Utilities.GetTranslation("GUI/TOURNAMENTS_DURATION") + ": " + slider.value + " min"; text.color = new Color(text.color.r, text.color.g, text.color.b, (!slider.interactable) ? slider.colors.disabledColor.a : 1f); } }