using UnityEngine; using UnityEngine.UI; public class BTN_OptionsBeta : MonoBehaviour { [HideInInspector] public Toggle toggle; private void OnEnable() { if (toggle == null) { toggle = GetComponent(); } if ((bool)GlobalSettings.Instance) { } ValueChanged(); } public void ValueChanged() { if ((bool)GlobalSettings.Instance) { GlobalSettings.Instance.LanguageChanged(); } } }