using UnityEngine; [RequireComponent(typeof(Camera))] [AddComponentMenu("Image Effects/Amplify Motion")] public class AmplifyMotionEffect : AmplifyMotionEffectBase { public new static AmplifyMotionEffect FirstInstance { get { return (AmplifyMotionEffect)AmplifyMotionEffectBase.FirstInstance; } } public new static AmplifyMotionEffect Instance { get { return (AmplifyMotionEffect)AmplifyMotionEffectBase.Instance; } } }