%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1047431417027017 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4564982471100934} - component: {fileID: 114794090058706960} - component: {fileID: 54308875551846649} - component: {fileID: 136871345433274176} m_Layer: 0 m_Name: ConeWRigidbody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1777220133319539 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4777497079853863} - component: {fileID: 33276316086217313} - component: {fileID: 64918852155109766} - component: {fileID: 23224248511863832} m_Layer: 0 m_Name: Cone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4564982471100934 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1047431417027017} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4777497079853863} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!114 &114794090058706960 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1047431417027017} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 848baa666f6d97f5901de99cc0e0e2b3, type: 3} m_Name: m_EditorClassIdentifier: m_iconPath: ObjectIcons/Simple Shapes/Moveable/ConeWRigidbody m_isPlacementRotationByNormal: 1 m_isSmartMove: 1 m_isMovable: 1 m_isMovableOnX: 1 m_isMovableOnY: 1 m_isMovableOnZ: 1 m_isRotatable: 1 m_isRotatableAroundX: 1 m_isRotatableAroundY: 1 m_isRotatableAroundZ: 1 m_rotationRndEulerX: -1 m_rotationRndEulerY: -1 m_rotationRndEulerZ: -1 m_isScaleable: 1 m_isScaleableOnX: 1 m_isScaleableOnY: 1 m_isScaleableOnZ: 1 m_isUniformScale: 0 m_uniformScaleRnd: -1 m_isRigidbodySleepingStart: 1 m_isRigidbodySleepingStartEditable: 1 m_maxInstancesInLevel: 0 editorName: canBeDestroyed: 1 isLockedY: 0 lockedY: 0 m_isWithColorProperty: 1 m_snapType: 0 m_rootSnapPointIndex: -1 m_objectSnapPoints: [] m_isDrawSnapToObjectUI: 1 m_snapGridOffset: {x: 0, y: 0, z: 0} m_snapGridCellSize: {x: 10, y: 10, z: 10} m_isLevelStreaming: 0 m_levelStreamingInstantiateDistance: 100 m_levelStreamingDestroyDistance: 100 m_levelStreamingInstantiateDistanceInEditor: 200 m_levelStreamingDestroyDistanceInEditor: 200 m_levelStreamingUpdateFrequency: 15 m_isTransformationCachedOnDestroyWhenLevelStreaming: 1 m_variationsMaterial: [] m_variationsActivateDeactivate: [] m_variationsDefaultIndex: 0 m_color: {r: 0, g: 1, b: 1, a: 1} hasCustomProperties: 0 CustomProperties: {x: 0, y: 0, z: 0} --- !u!54 &54308875551846649 Rigidbody: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1047431417027017} m_Mass: 3 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &136871345433274176 CapsuleCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1047431417027017} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 1.9913841 m_Direction: 1 m_Center: {x: 0, y: -0.19, z: 0} --- !u!4 &4777497079853863 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1777220133319539} m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4564982471100934} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.00001, y: -0, z: 0} --- !u!33 &33276316086217313 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1777220133319539} m_Mesh: {fileID: 4300000, guid: 0d17223b278939f4f8b4a13cdc33e619, type: 2} --- !u!64 &64918852155109766 MeshCollider: serializedVersion: 3 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1777220133319539} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Convex: 1 m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 4300000, guid: 0d17223b278939f4f8b4a13cdc33e619, type: 2} --- !u!23 &23224248511863832 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1777220133319539} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 89e01d31ab73b4c4c8a642f2db8d3128, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1047431417027017} m_IsPrefabParent: 1