%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: DFRStandardShaderSolidColor m_Shader: {fileID: 4800000, guid: 3eae5b085245d6b469840727af3f55e8, type: 3} m_ShaderKeywords: _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _ReflectionTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: _Glossiness: 0.5 _Metallic: 0 m_Colors: _Color: {r: 0.29316312, g: 0.23053633, b: 0.7647059, a: 1}