%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1064950262892679 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4047275722544714} - component: {fileID: 64177424081559666} - component: {fileID: 205610102233442838} - component: {fileID: 114331352969013454} m_Layer: 0 m_Name: PineTree03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1405798242058796 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4341019586970499} - component: {fileID: 33854414056697563} - component: {fileID: 23520072567497409} m_Layer: 0 m_Name: PineTree03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1133280683082255 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4354179718818598} - component: {fileID: 33953420494242298} - component: {fileID: 23620894023806555} m_Layer: 0 m_Name: PineTree03LOD1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1863441311316336 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4069099552098848} - component: {fileID: 33254656352607609} - component: {fileID: 23572756131578737} m_Layer: 0 m_Name: PineTree03LOD2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4047275722544714 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1064950262892679} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -74.59, y: 9.11, z: -46.3} m_LocalScale: {x: 3, y: 3, z: 3} m_Children: - {fileID: 4341019586970499} - {fileID: 4354179718818598} - {fileID: 4069099552098848} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!64 &64177424081559666 MeshCollider: serializedVersion: 3 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1064950262892679} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Convex: 0 m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 4300000, guid: ff856772604aba04fa7efbb1177d5a99, type: 2} --- !u!205 &205610102233442838 LODGroup: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1064950262892679} m_LocalReferencePoint: {x: -0.23917109, y: 1.9957573, z: 0.09048545} m_Size: 1.3472991 m_FadeMode: 0 m_AnimateCrossFading: 0 m_LODs: - screenRelativeHeight: 0.2986024 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23520072567497409} - screenRelativeHeight: 0.0032940898 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23620894023806555} - screenRelativeHeight: 0 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23572756131578737} m_Enabled: 1 --- !u!114 &114331352969013454 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1064950262892679} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 848baa666f6d97f5901de99cc0e0e2b3, type: 3} m_Name: m_EditorClassIdentifier: m_iconPath: ObjectIcons/PineTree03 m_isPlacementRotationByNormal: 0 m_isSmartMove: 1 m_isMovable: 1 m_isMovableOnX: 1 m_isMovableOnY: 1 m_isMovableOnZ: 1 m_isRotatable: 1 m_isRotatableAroundX: 1 m_isRotatableAroundY: 1 m_isRotatableAroundZ: 1 m_rotationRndEulerX: -1 m_rotationRndEulerY: -1 m_rotationRndEulerZ: -1 m_isScaleable: 1 m_isScaleableOnX: 1 m_isScaleableOnY: 1 m_isScaleableOnZ: 1 m_isUniformScale: 1 m_uniformScaleRnd: -1 m_isRigidbodySleepingStart: 1 m_isRigidbodySleepingStartEditable: 1 m_maxInstancesInLevel: 0 editorName: canBeDestroyed: 1 isLockedY: 0 lockedY: 0 m_isWithColorProperty: 0 m_snapType: 0 m_rootSnapPointIndex: -1 m_objectSnapPoints: [] m_isDrawSnapToObjectUI: 1 m_snapGridOffset: {x: 0, y: 0, z: 0} m_snapGridCellSize: {x: 10, y: 10, z: 10} m_isLevelStreaming: 0 m_levelStreamingInstantiateDistance: 100 m_levelStreamingDestroyDistance: 100 m_levelStreamingInstantiateDistanceInEditor: 200 m_levelStreamingDestroyDistanceInEditor: 200 m_levelStreamingUpdateFrequency: 15 m_isTransformationCachedOnDestroyWhenLevelStreaming: 1 m_variationsMaterial: [] m_variationsActivateDeactivate: [] m_variationsDefaultIndex: 0 m_color: {r: 1, g: 1, b: 1, a: 1} hasCustomProperties: 0 CustomProperties: {x: 0, y: 0, z: 0} --- !u!4 &4341019586970499 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1405798242058796} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.089670315, y: 0, z: 0.22304638} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4047275722544714} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33854414056697563 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1405798242058796} m_Mesh: {fileID: 4300000, guid: 8365b8d7db718424fb4e38a77c6d152a, type: 2} --- !u!23 &23520072567497409 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1405798242058796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: be9dd8eccd87a7f4aab308975b224ae0, type: 2} - {fileID: 2100000, guid: 853ff5bf0ab90c94fa47433201e1ea44, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!4 &4354179718818598 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1133280683082255} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.089670315, y: 0, z: 0.22304638} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4047275722544714} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33953420494242298 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1133280683082255} m_Mesh: {fileID: 4300000, guid: 94d47a44611c47f4ca8507843209e825, type: 2} --- !u!23 &23620894023806555 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1133280683082255} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: be9dd8eccd87a7f4aab308975b224ae0, type: 2} - {fileID: 2100000, guid: 853ff5bf0ab90c94fa47433201e1ea44, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!4 &4069099552098848 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1863441311316336} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.24271123, y: 1.9722563, z: -8.8817837E-17} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4047275722544714} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33254656352607609 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1863441311316336} m_Mesh: {fileID: 4300000, guid: ed74d5fba616be24dac18ee9ce5e602b, type: 2} --- !u!23 &23572756131578737 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1863441311316336} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 8e5adb7107a1a1145af6649290527085, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1064950262892679} m_IsPrefabParent: 1